The objective is to defeat the groups of enemy knights riding buzzards in each wave. Upon completing a wave, a more challenging one begins. Players pilot the knight to collide with enemies. The higher of two jousting lances is the winner. A collision of equal height repels the characters apart. A defeated enemy turns into a falling egg which can be collected for points. If the player does not collect the egg, it hatches into a knight that gains a new mount and must be defeated again (unless the egg falls into the lava, in which case it is destroyed).